Tier List

Spear Throwing Spears Tier List

Buy spears that raise Skill per throw - from early basics to late legendary launchers.

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Spears Tier List

Spears are your Skill-per-throw engine in +1 Spear Throwing by Nocsi!!!!. Pets multiply Skill; spears decide how much Skill each Perfect or Thunderbolt deposits before that multiplier. This tier list ranks spears by progression stage and role because exact shop names shift with [UPD] drops. Always sort the live spear shop by Skill (or price) and map new entries onto the stages below.

Do not confuse this game with Spear Training or +1 Spear Throw - their spear trees are unrelated.

Tier legend

  • S - Best available for the stage; rush when Wins allow
  • A - Excellent value; default upgrade path
  • B - Acceptable bridge gear
  • C - Starter / filler; replace ASAP

Timing still matters: a mid-tier spear with Thunderbolt (~0.98+) beats a legendary spear released at half meter. Practice on Perfect throw.

Early game - tutorial field (mostly C, climbing to B)

Role: Learn the meter, claim group/daily rewards, unlock the first training pads.

TierStage roleWhat to do
CWood / basic starter sticksThrow, train, do not hoard Wins
BFirst paid spears with a clear Skill bumpBuy the cheapest spear that noticeably raises Skill/throw
ARare early spike (if a pack/quest spear appears)Equip if free or cheap; still plan for mid shop

Spend order: one B spear → first egg hatches → more throws. See Getting Started. Trails that only add particles stay C for power ranking even if they look cool.

Mid game - multi-zone grind (B to A)

Role: Clear several worlds and zones, fund eggs, approach your first serious Rebirth.

TierStage roleNotes
BMid shop fillersBuy only if they are on the path to a bigger spike
AMid-game workhorsesLargest Skill/throw jump before late worlds
SLimited mid “break” spearsSometimes event or quest spears overperform - equip immediately

Mid game is where players waste Wins on cosmetic trail ladders. If two spears cost similarly, pick the higher Skill number, not the louder trail. Keep pets catching up via Pets tier list.

Late game - legendary / world-gated / event (A to S)

Role: Max distance, leaderboard attempts, post-rebirth snowballs.

TierStage roleNotes
AStrong late standardsSolid until the true best unlocks
STop legendary / event / final-world spearsHighest Skill per throw in the live catalog
BOutclassed legendaries from older worldsStill fine bridges after a fresh rebirth

When Nocsi!!!! tags the experience [UPD] with new themed spears, open the shop index and check Skill values before trusting old muscle memory. Theme (lava, dragon, holiday, weather, etc.) does not guarantee S tier - stats do.

Role breakdown beyond raw Skill

  1. Skill multiplier contribution - primary stat; always read it.
  2. Trail flair - cosmetic unless a patch text says otherwise.
  3. Early unlock speed - a slightly weaker spear you can buy now can beat a perfect spear you afford in an hour.
  4. Post-rebirth bridging - keep one affordable A/B option to climb back to S quickly.

Suggested buy rules

  1. Never sit on a full Wins wallet while a higher Skill spear is affordable.
  2. After each rebirth, rebuy the ladder efficiently instead of jumping straight to an impossible S price.
  3. Pair spear upgrades with pets & eggs so multipliers match your new base Skill.
  4. If using scripts, refresh spear lists after purchases - see Auto farm.
  5. Recheck this page and the Tier List Hub after major updates.

Example progression path (names generic on purpose)

  1. Starter stick (C) → first Skill bump spear (B)
  2. Hatch early pets while throwing Thunderbolts
  3. Mid workhorse spear (A) + better egg
  4. Rebirth at Max Level for multipliers
  5. Climb mid ladder faster → late A/S spear
  6. Push deepest zones for Wins → next egg tier → repeat

Common mistakes

  • Buying every trail pedestal “in order” without reading Skill
  • Ignoring Perfect/Thunderbolt timing so expensive spears feel weak
  • Saving forever for an S spear while an A spear would double income today
  • Forgetting to re-equip the new spear (stand on its pedestal or use equip UI)
  • Comparing prices to a different Roblox spear simulator by mistake

Keep spears stage-appropriate, chase Skill per throw, and let Thunderbolt timing multiply every purchase you make.

FAQ

Frequently Asked Questions

Quick answers for Skill, Wins, Rebirth, codes, and scripts.

What makes an S-tier spear?

The highest Skill-per-throw value available for your current world or event, plus being realistically purchasable in your Wins economy. Cosmetics alone never make S tier.

Should I skip B-tier spears?

Skip fillers that barely raise Skill. Do not skip a B/A spear that you can afford now if the next S spear is hours away - income now compounds.

Do I need a new spear after every rebirth?

Usually yes for the early ladder. Rebirth resets leverage; rebuy efficient A/B bridges until late spears are affordable again.

Why are exact spear names not listed?

Nocsi!!!! updates add and rename spears often. Stage-based tiers stay useful; sort your live shop by Skill after each UPD.